
3 Print-ready PDF files separated into letter-sized compatible rooms and larger rooms.'DM Maps' of entire floors with labels corresponding to the module and notes included to assist in understanding Ravenloft's layout ( low res example).287 assets made from Ravenloft's interior for you to optionally use in your own mapmaking, including a token for Strahd himself.VTT-compressed JPEG versions of every complete floor at drastically smaller file size (20MB PNG files > 1MB JPEG files).Those same files as 'unfurnished' variants so you can create your own castle from scratch!.Full Resolution PNG files of every individual room and each complete floor of Ravenloft (with and w/o grid).But I still think you could really push the Core in a unique way, and if you didn't, I don't see much of a point for it existing at all in 5E Ravenloft.UPDATE: 2 years after its initial release, the Ravenloft battle maps have been "remastered"! Please see the Update Summary image at the bottom of this product description for a synopsis of the many improvements coming with this update. Which, really, I just reinvented my own setting as a Ravenloft one here, so I think I'm being biased. Now the civilization of the Core has to brave their fears and dive into the Domains of Dread to bring back resources to keep themselves afloat. Maybe the Domain's of Dread have appeared in vital places, like lakes and major rivers, destroying them. I'd like to make a version of the Core (with please another name "the Core" makes me think of something gross but not in a horror way) where the civilization there has adapted to the Domains of Dread filling the surrounding waters and appearing randomly in the land. It isn't bad, per se, and for its time it was actually pretty revolutionary I think, but I really think the idea isn't pushed far enough. It felt like there was so much more of a fertile concept there that ended up being reduced down to a bunch of scared, unwitting, non-educated, and wholly ignorant NPCs who are constantly in fear of weird things in the mist.

The idea of a lone continent terrorized by Dark Powers who pull through time and space various evils to imprison in mist-bordered Domains of Dread is an interesting one, but not with the direction I read in the old 2E books. I've never liked how the Core was marketed or written.
